„Tradwives“ auf TikTok – wie radikale Rechte den Herd politisieren

Tradwife-Influencerinnen inszenieren Hausfrauenidylle im Netz – und dienen der radikalen Rechten als Türöffner für ein völkisches Frauenbild. Martin Sellner ist einer der zentralen Strategen der extrem rechten Szene. Der Österreicher ist führender Kopf der völkischen Identitären Bewegung. Als sich im November 2024 einzelne Politiker von AfD und CDU zu dem berühmt gewordenen Planungstreffen in Potsdam verabreden, ist Sellner wichtiger Impulsgeber. Auf seinem Telegram-Kanal hat der Rechte mittlerweile mehr als 70.000 Fans. Ende vergangenen Jahres veröffentlicht der Mittdreißiger dort einen längeren Audio-Vortrag. Sellner sagt, die „demografische Krise“ sei „vor allem eine Krise der Geister“. Die Jugend müsse aus ihr ausbrechen, es brauche einen „kulturellen Wandel“. Und dafür sieht Sellner eine gute Gelegenheit: die Tradwives, eine englische Abkürzung für die „traditionelle Ehefrau“. Sellner erkenne, wie das „Ideal einer traditionellen Rolle einer Mutter und Hausfrau“ unter jungen Menschen wieder auflebe. Dann folgen einige Schlagworte, die extreme Rechte immer wieder in den Internet-Äther werfen. Es brauche eine „kulturelle, natalistische Renaissance“, eine „natalistische Gegenkultur“, damit das „Volk bestehen bleibe“. Natalisten, eine Bewegung, die das Ziel vor allem in der Reproduktion von Menschenleben sehen. Was Sellner will, ist klar: deutsche Frauen, die Kinder gebären. Frauen, die sich um die Erziehung kümmern. Er zielt dabei nicht nur auf die Frau ab, sieht die Familie als Ganzes in der Pflicht. Und doch trifft seine Ideologie vor allem junge Frauen. Unterlegt wird der Lebensgeist der 1950er mit dem Sound eines radikalen völkischen Überlebenskampfes. (…) Die jungen „Tradwives“ stehen nicht im Visier der Sicherheitsbehörden. Das sieht auch das Bundesamt für Verfassungsschutz so. Ein Verstoß gegen die freiheitliche Grundordnung ist nicht zu erkennen.   Und doch schlachten extrem Rechte den Trend aus. Der Online-Hype schmiegt sich ein radikales Weltbild, das ohnehin bei jungen Menschen in den vergangenen Jahren einen starken Zulauf gefunden hat. Die Neonazi-Partei „Der Dritte Weg“ widmet den „Tradwives“ einen eigenen Beitrag, spricht von einer „positiven Rückbesinnung auf das natürliche Frauenbild“. Und dazu: Im Parteiprogramm heiße es „Deutsche Kinder braucht das Land“. Das extrem rechte Magazin „Compact“ schreibt, wie „der konservative Social-Media-Trend“ die „Linksgrünen zum Kochen“ bringe. „Feministische Flintenweiber“ seien „gestern“. Wer die „Tradwives“ als gestrig oder gar gefährlich kritisiert, wird von der Szene diskreditiert.

via morgenpost: „Tradwives“ auf TikTok – wie radikale Rechte den Herd politisieren

RECHTSEXTREMIST AUS #IRLAND – Wie die #Brandenburger AfD einen antisemitischen Nationalisten hofiert

Der irische Rechtsextremist Keith Woods schwadroniert über „jüdische Macht“ und „rassischen Nationalismus“ und tritt gemeinsam mit Holocaust-Leugnern und Neonazis auf. Zwei AfD-Landtagsabgeordnete haben ihn nun nach Potsdam eingeladen und sprechen von einer „Ehre“. Er ist ein aufsteigender Stern in der europäischen rechtsextremen Szene: der irische YouTuber und Publizist Keith Woods, bürgerlich Keith O’Brien. Nun war der antisemitische Nationalist im Brandenburger Landtag zu Gast – auf Einladung von zwei AfD-Abgeordneten. Die Vize-Fraktionschefin der Brandenburger AfD, Lena Kotré, und der landwirtschaftspolitische Sprecher Fabian Jank haben Woods am vergangenen Dienstag in Potsdam empfangen. „Uns eint der Wunsch nach einer großen Remigrationsbewegung“, schrieb Kotré zu dem Treffen auf X. „Es war mir eine Ehre, den irischen Nationalisten und Autor Keith Woods zu begrüßen“, schrieb Jank. Der Mann, mit dem sich die AfD-Landtagsabgeordneten in Potsdam vernetzten, fällt seit Jahren immer wieder mit antisemitischen Äußerungen auf. Er hasst Israel und ist bestens vernetzt mit international bekannten Holocaust-Leugnern und Neonazis. Er schrieb sich selbst erst im Juni 2025 einen „ethnischen, rassischen Nationalismus“ zu. 2023 war er der Initiator der Kampagne #BanTheADL, die sich für eine Verbannung der Anti-Defamation League von Twitter (heute X) einsetzte, einer amerikanischen Organisation, die sich dem Kampf gegen Antisemitismus verschrieben hat. In diesem Zusammenhang interagierte mehrfach der US-Unternehmer Elon Musk mit Woods – und sorgte damit für ein starkes Anwachsen von dessen Follower-Zahl, die heute bei mehr als 230.000 liegt. Der irische Rechtsextremist ist etwa davon überzeugt, dass Juden zu viel Macht hätten. Im April 2023 verbreitete er etwa auf Telegram Nachrichten von einer angeblich jüdischen Kontrolle über die westliche Außenpolitik, sprach von einem angeblich enormen Einfluss jüdischer Manager beim Wrestling-Vermarkter WWE und schrieb, die Direktoren der staatlichen irischen Rundfunkanstalt sowie des britischen Fernsehsenders BBC seien Juden. Im Dezember 2023 beklagte er eine angeblich „jüdische Überrepräsentation“ bei Mitarbeitern des US-Fernsehsenders CNN. Immer wieder schreibt er von „jüdischer Macht“. Es gebe eine Strategie, „die Diskussion über die jüdische Macht zum Schweigen zu bringen“, schrieb er etwa im März 2025. „Die jüdische Macht ist real.“ (…) Der von den AfD-Abgeordneten Kotré und Jank eingeladene Keith Woods ist nicht nur mit Fuentes, sondern auch mit weiteren Holocaust-Leugnern und Neonazis verbunden. Im Dezember 2023 veröffentlichte Woods etwa einen gemeinsamen Podcast mit dem US-Unternehmer Ron Unz, der 2018 behauptete, Juden seien „die größten Massenmörder des 20. Jahrhunderts“ und es sei wahrscheinlich, „dass die übliche Holocaust-Erzählung zumindest im Wesentlichen falsch ist und sehr wahrscheinlich sogar fast vollständig“. Ebenfalls im Jahr 2023 teilte Woods ein Posting der amerikanischen Neonazi-Partei „National Justice Party“, das sich gegen jüdische Organisationen richtete, die Hassreden im Internet kritisiert hatten.

via welt: RECHTSEXTREMIST AUS IRLAND Wie die Brandenburger AfD einen antisemitischen Nationalisten hofiert

A Pro-Russia Disinformation Campaign Is Using Free AI Tools to Fuel a ‘Content Explosion’

Consumer-grade AI tools have supercharged Russian-aligned disinformation as pictures, videos, QR codes, and fake websites have proliferated. A PRO-RUSSIA DISINFORMATION campaign is leveraging consumer artificial intelligence tools to fuel a “content explosion” focused on exacerbating existing tensions around global elections, Ukraine, and immigration, among other controversial issues, according to new research published last week. The campaign, known by many names including Operation Overload and Matryoshka (other researchers have also tied it to Storm-1679), has been operating since 2023 and has been aligned with the Russian government by multiple groups, including Microsoft and the Institute for Strategic Dialogue. The campaign disseminates false narratives by impersonating media outlets with the apparent aim of sowing division in democratic countries. While the campaign targets audiences around the world, including in the US, its main target has been Ukraine. Hundreds of AI-manipulated videos from the campaign have tried to fuel pro-Russian narratives. The report outlines how, between September 2024 and May 2025, the amount of content being produced by those running the campaign has increased dramatically and is receiving millions of views around the world. In their report, the researchers identified 230 unique pieces of content promoted by the campaign between July 2023 and June 2024, including pictures, videos, QR codes, and fake websites. Over the last eight months, however, Operation Overload churned out a total of 587 unique pieces of content, with the majority of them being created with the help of AI tools, researchers said.

via wired: A Pro-Russia Disinformation Campaign Is Using Free AI Tools to Fuel a ‘Content Explosion’

Modern-Day Lynchings: The Long History of Gamified White Supremacist #Terrorism

When a terrorist opened fire on African Americans at a Tops Friendly Market in Buffalo, New York, in May 2022, the livestream was an essential part of his operation. The gunman declared in his manifesto: “I think that live streaming this attack gives me some motivation in the way that I know that some people will be cheering for me.”  The attacker, Payton Gendron, was inspired by a fellow white supremacist terrorist who livestreamed an attack in Christchurch, New Zealand, in March 2019. However, Gendron was also tapping into a far longer historical precedent. Throughout American history, white supremacist murderers have eagerly adopted new communications technologies in order to publicise their killings. Dating back to the Reconstruction period after the American Civil War, the torture, mutilation, and murder of Black bodies has been a sport—lynchings, executed by self-anointed chivalric white men, were designed for public consumption. Today, new technologies have only empowered these dark rituals. Parallel to how “great replacement theory” – the belief that there is a global conspiracy to eradicate the white race –  inspired much postbellum violence, modern livestreamed killings are but the latest iteration of the grim American tradition of lynching. As this Insight suggests, emerging communications technologies have always been readily adapted by extremists looking to broadcast racialised violence.  Gamification and Communication Technologies At its core, “gamification” is defined as the introduction of game elements into a non-game context. In the last decade, the concept has been framed as an emerging trend in right-wing terrorism, precipitated by the digital environment that white supremacist terrorists occupy in the lead up to perpetrating a violent attack. Essentially, gamification is understood as a unique byproduct of the digital era, stemming from communications technologies typically associated with videogames. As Lakhani, White, and Wallner argue, “gamification is just a tool – it can be wielded both negatively and positively.” In its most extreme form, the term can be used to highlight how reframing real-life violence as part of a game may lower psychological barriers to violent action.  Livestreamed attacks, such as the Christchurch mosque shooting and subsequent copycat attacks in El Paso and Halle, embody the most horrific use of gamification in right-wing terror. First, such attacks produce a digital record of racialised violence. These records have proven exceptionally far-reaching. In the first twenty-four hours following Christchurch, Facebook removed the livestream 300,000 times. Another 1.2 million copies of the video were blocked at upload. Additionally, by reframing actual violence as “Let’s Play” gaming videos, perpetrators not only produce digital records of their attacks but also dehumanise their victims as objectives in a videogame. Attackers set extremist “high scores” through their murder of racial minorities, and encourage further violence by baiting users into trying to make it onto the proverbial “leaderboard.” Perhaps most dangerously, framing attacks as nothing more than FPS (first-person shooter) videogames allows other users to envision themselves as the perpetrator and, in a sense, experience the role themselves before committing real-world violence of their own.  While the digital age has introduced new platforms for broadcasting racialised violence –  and the concept of gamification itself – violence being shaped by emerging communications technologies is not new. In fact, the weaponisation of digital technology for white supremacist ends has always been a present threat. In announcing the creation of the movement’s first digital forum in 1984, Louis Beam, a leader of the KKK, gushed that “At last, those who love God and their Race and strive to serve their Nation will be utilizing some of the advanced technology available heretofore only to those […] who have sought the destruction of the Aryan people.” Even further back, in the post-Reconstruction lynching era (roughly 1880 -1925), two dominant communications tools – the newspaper and the telephone – played central roles in organising, publicising, and carrying out acts of white supremacist terror. Newspapers both inflamed racial resentment with sensationalist reporting on the supposed “crimes” of the victim and also functioned as logistical tools, announcing the time and place of lynchings to ensure maximum viewership. Meanwhile, the telephone allowed white communities to coordinate quickly across towns and counties, accelerating the formation of mobs. As Eula Biss poignantly writes in “Time and Distance Overcome,” the telephone pole itself became symbolic, often repurposed as the site of torture and killing–a literal and figurative pillar of white supremacist messaging. Together, these technologies enabled the execution of theatrical violence, creating mass-mediated spectacles of racial domination.

via gnet: Modern-Day Lynchings: The Long History of Gamified White Supremacist Terrorism

Playing with Hate: How Far-Right Extremists Use Minecraft to Gamify Radicalisation

This Insight will analyse how far-right extremist networks have turned Minecraft, one of the world’s most popular online games, into a tool for ideological grooming and radicalisation. By creating immersive, gamified spaces that embed hateful narratives into familiar gameplay mechanics, extremists are turning gaming culture into recruitment infrastructure. This refers to how extremists use popular and widely accessible cultural activities, such as video games, as tools to subtly introduce and reinforce their beliefs among users. This Insight focuses on Minecraft specifically because of its unique blend of accessibility, community-driven content, and low moderation thresholds that make it particularly vulnerable to abuse by ideologically motivated actors. Minecraft as a Radicalisation Gateway With over 200 million monthly active players, Minecraft offers near-total creative freedom, including the ability to design maps, host private servers, and create mods. While most players use these features harmlessly, far-right actors have exploited this freedom to build propaganda-filled environments, memorialise violent events, and embed hate speech into virtual architecture. This is not limited to hateful swastikas; some builds include recreated mass shooting sites or ‘shooter training’ simulators. Others are more subtle, using old buildings from fascist times, hidden messages, or characters that repeat extremist ideas. One widely circulated video among far-right extremist Telegram channels, Mincraft avatars are depicted marching under the Black Sun (Sonnenrad), a symbol commonly associated with neo-Nazi groups, with the caption “Defend Your Land” written on it. This screenshot below (see figure 2) was taken from the original 33-second video circulating on a neo-Nazi Telegram channel.

via gnet: Playing with Hate: How Far-Right Extremists Use Minecraft to Gamify Radicalisation

Member of Transnational #Terrorist Group Charged with Soliciting the Murder of Federal Officials in Connection with Hit List – #terrorgram

The Justice Department announced today that Noah Lamb, 24, was charged in the Eastern District of California in an eight-count indictment for conspiracy, soliciting the murder of federal officials, and other offenses in connection with his work on a hit list of “high value targets” for assassination. “Transnational criminal networks that promote extremist ideology and seek to commit targeted assassinations and cause terror obviously have no place in our society,” said Assistant Attorney General John A. Eisenberg of the Justice Department’s National Security Division. “These criminal charges reflect the Justice Department’s unwavering commitment to using the full force of the law to disrupt and prosecute those who use hate-driven violence to threaten public safety and national security.” “The Justice Department’s Civil Rights Division is committed to aggressively pursuing those who engage in hate-fueled conspiracies and terrorist threats,” said Assistant Attorney General Harmeet K. Dhillon of the Justice Department’s Civil Rights Division. “We will use every tool available to protect the civil rights of all Americans and ensure justice for those targeted by such heinous acts.” “The defendant collaborated with members of the online Terrorgram Collective to create a list of targets for assassination,” said Acting U.S. Attorney Michele Beckwith for the Eastern District of California. “Individuals on the list were targeted because of race, religion, national origin, sexual orientation, or gender identity, including federal officials. The U.S. Attorney’s Office will work tirelessly with our partners in law enforcement and in the U.S. Department of Justice to investigate and prosecute those who commit such violations of federal criminal law.” “The FBI stands vigilant, protecting our homeland against individuals who seek to use violence to target the American people, our democracy, and the freedoms we stand for,” said Special Agent in Charge Sid Patel of the FBI Sacramento Field Office. “These charges send a clear message of zero tolerance to anyone who advocates the use of violence to promote their ideology.”

justice.gov: Member of Transnational Terrorist Group Charged with Soliciting the Murder of Federal Officials in Connection with Hit List

Polícia de SP coordena operação em outros estados e na França para deter adolescentes acusados de cyberbullying e estupros virtuais – #764 #terror

DHPP faz nesta quinta (3) a segunda fase da operação que investiga adolescentes acusados de usar a internet para obrigar 400 vítimas a cometerem automutilações e promoverem ataques a moradores de rua e animais. A Polícia Civil de São Paulo coordena uma operação nesta quinta-feira (3) para deter em outros estados e na França adolescentes suspeitos de usarem a internet para cometerem cyberbullying e estupros virtuais. Essa é a segunda fase da Operação Nix, que investiga jovens acusados de obrigar mais de 400 vítimas a cometerem automutilações e promoverem ataques a moradores de rua e animais. Nove mandados de internação para adolescentes foram expedidos pela Justiça para serem cumpridos pelas polícias do Rio de Janeiro, Minas Gerais, Santa Catarina, Pará, Pernambuco e no Distrito Federal. (…) A primeira fase dessa operação foi realizada justamente no final de 2024, quando um adolescente foi apreendido, dois suspeitos foram presos e dez mandados de busca acabaram cumpridos em São Paulo, Pernambuco, Bahia, Minas Gerais e Distrito Federal. (…) “São ações extremamente absurdas que, muitas das vezes, os pais não têm ideia que ou o filho é o idealizador dessa violência, manipulando as vítimas a realizarem os ataques, ou o filho é a própria vítima”, afirmou Lisandréa.

via globo: Polícia de SP coordena operação em outros estados e na França para deter adolescentes acusados de cyberbullying e estupros virtuais